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Simulation

A collection of 4 posts
Simulating Slime Mold in Blender
Tutorial

Simulating Slime Mold in Blender

A tutorial about simulating slime molds on 2D and 3D surfaces from scratch.
08 Aug 2025 7 min read
Meteor
Artwork

Meteor

A personal piece. This one was a lot of fun to work on, and I almost cooked my laptop in the process. Damn you, volumetrics. I simulated the meteor in Embergen and then simply duplicated the VDB a couple times: 0:00 /0:11 1× For the clouds I used
12 May 2025 2 min read
Tutorial: Diffusion Limited Aggregation in Geometry Nodes
Tutorial

Tutorial: Diffusion Limited Aggregation in Geometry Nodes

I recently had the chance to meet the great Andy Lomas on a conference, and his custom CUDA code for simulating cell growth and diffusion limited aggregation processes sparked the idea in me to explore this concept in geometry nodes. Diffusion limited aggregation essentially works like this: 1. Start with
29 Apr 2025 5 min read
The Detective
Artwork

The Detective

I always wanted to dabble into noir type renders, and I finally got around to do so. Using one of the human base meshes from the official Blender asset pack as a starting point, I then modeled and sculpted the face using a bunch of reference images. When it came
19 Feb 2025 1 min read
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