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Proceduralism

A collection of 4 posts
Creating a Pipe Generator in Blender
Tutorial

Creating a Pipe Generator in Blender

How to turn simple edges into complex pipe systems with the power of geometry nodes
05 Aug 2025 8 min read
Meteor
Artwork

Meteor

A personal piece. This one was a lot of fun to work on, and I almost cooked my laptop in the process. Damn you, volumetrics. I simulated the meteor in Embergen and then simply duplicated the VDB a couple times: 0:00 /0:11 1× For the clouds I used
12 May 2025 2 min read
Behind the Scenes: Remnants of Earth’s first civilization
Tutorial

Behind the Scenes: Remnants of Earth’s first civilization

Eons before humanity walked on earth, another, long forgotten, civilization lived on this very planet. They have departed for the stars long ago. Now only their ruins remain, sustained by a technology that humanity won’t discover for millennia. The artifacts were created with geometry nodes, the ground textures and
16 Jan 2025 5 min read
Behind the Scenes: Alien Worlds - Jumpship over a tidally locked planet
Tutorial

Behind the Scenes: Alien Worlds - Jumpship over a tidally locked planet

This tutorial was previously published on Blendernation as a behind the scenes article ↗. INSPIRATION I’ve always been a huge fan of everything related to sci-fi and space. My bookshelf is piling over with books from Arthur C. Clarke, Stanislaw Lem, Pierce Brown, John Scalzi, Dan Simmons, Isaac Asimov, and
17 Dec 2024 11 min read
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